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125 records match your query.
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Author / WWW Name / Download Plugin Type
tazpn / figment NIF Import / Export v3.8.0
14.1 MB
Import / Export
Compiled / Description
23.12.2015

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
tazpn / theru NIF Import / Export v4.0
1.12 MB
Import / Export
Compiled / Description
19.11.2012

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Oak3D Oak Animation XML Exporter v0.5.9
782 KB
Import / Export
Compiled / Description
02.11.2012

Exports skeletal animation infos to an XML file which can be loaded using Oak3D's okSkAnimation object.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Oak3D Oak Model XML Exporter v0.5.9
2.34 MB
Import / Export
Compiled / Description
02.11.2012

Exports mesh position, normals, material and skin data to an XML file which you can either parse yourself or load it using Oak3D's okModel object.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Derek Nedelman OgreMax v2.6.4
41.9 MB
Import / Export
Compiled / Description
19.10.2014

OgreMax is a collection of tools for Ogre 3D and Max. It includes the following:

- A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings
- A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program
- Documentation is also included, which you should read before using the exporter or viewer

This freeware version is for non-commercial use only, and has the following restrictions:
- Only one texture coordinate set will be exported per mesh
- Only one texture unit will be exported per OgreMax material
- No support is provided

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
NetAllied Systems GmbH / The Khronos Group Inc. OpenCollada v1.4.1
4.33 MB
Import / Export
Compiled / Description
08.05.2013

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

The official COLLADA web site is here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
NetAllied Systems GmbH / The Khronos Group Inc. OpenCollada v1.6.67
98.7 MB
Import / Export
Compiled / Description
14.11.2018

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

The official COLLADA web site is here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Chris Rodgers OSG Exporter v0.9.7.1
1.61 MB
Import / Export
Compiled / Description
02.11.2009

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

This version has the following modifications compared to the original OSG plugin source (v0.9.6):
- LOD, DOF, Switch and Group node positions now matter in the scene
- LOD, DOF, Switch and Group node helpers play an active part in the Max scene hierarchy
- Adding multiple objects to an OSG node helper now has smart filtering
- The LOD UI now allows you to easily change the order of the LODs

It is very possible that these modifications have now been added to the official OSG Exporter here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.2
8.66 MB
Import / Export
Compiled / Description
03.10.2019

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.4
43.7 MB
Import / Export
Compiled / Description
02.12.2021

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.

32-bit: No
64-bit: Yes

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